As part of our hero * internal theme weeks, we talked to many developer teams about the design of their characters. Also Naughty Dog stood us speech and answer. Character Art Director Ashley Swidowski and Creative Director Shaun Escayg explained to us on which challenges Naughty Dog encourages the development of figures like Ellie and what wishes you have for upcoming games. Note: The wishes of the developers are private nature and do not necessarily allow for conclusions on which projects and characters they are currently working on. Diversity is a crucial factor, not just in the game itself Already a few years ago, Creative Director Neil Stuckmann told the Frame that in addition to aspects such as Gameplay, Graphics and Story, the variety is an important pillar of game development for Naughty Dog. That the still still applies to them today, ESCAYG not only confirms us, but expanded the reference: Diversity in games is still one of our most important pillars at Naughty Dog...