Platform games (typically streamlined as platformer or dive 'n' run games) are a computer game style and also subgenre of action games in which the core purpose is to relocate the gamer personality in between points in a rendered environment. Platformers are identified by their degree layout including uneven terrain and put on hold systems of differing elevation that requires use the player character's capabilities (such as jumping as well as climbing up) to navigate the gamer's atmosphere and also reach their objective. Various other acrobatic maneuvers might factor into the gameplay as well, such as climbing up, turning from items such as creeping plants or grappling hooks, embarking on wall surfaces, air dashing, gliding through the air, being shot from cannons or jumping from springboards or trampolines. Games where leaping is automated entirely, such as 3D video games in The Legend of Zelda series, loss beyond the genre. While frequently related to console gaming,