It feels like Naughty Dog can not take a break at the moment when it comes to The Last of Us: Part II. From the unfortunate leakage of various details of history to the allegations of yesterday, to have stolen musical arrangements for the television advertising of the game, the studio must have a large collective headache. These spoilers that have quickly become the most controversial part of the whole. The fans react a month before the scheduled start of the exclusive PlayStation 4 on context-sensitive intermediate sequences. According to Vice President Neil Printant , however, there are many false and false spoilers in the wild, which do not tell the whole story. In a new interview with Eurogamer, print man explains how certain action strands were misinterpreted. There are many feedback we have made, we do not know it. Right? There are so many false things out there. We do not want to go out there and correct something because the ruin would be the game in a certain way - by say