It feels like Naughty Dog can not take a break at the moment when it comes to The Last of Us: Part II. From the unfortunate leakage of various details of history to the allegations of yesterday, to have stolen musical arrangements for the television advertising of the game, the studio must have a large collective headache. These spoilers that have quickly become the most controversial part of the whole. The fans react a month before the scheduled start of the exclusive PlayStation 4 on context-sensitive intermediate sequences. According to Vice President Neil Printant, however, there are many false and false spoilers in the wild, which do not tell the whole story.
In a new interview with Eurogamer, print man explains how certain action strands were misinterpreted. There are many feedback we have made, we do not know it. Right? There are so many false things out there. We do not want to go out there and correct something because the ruin would be the game in a certain way - by saying What it is not, let s say what it is.
He then explains how Naughty Dog wanted to explore all the possibilities and situations that could encounter a 19-year-old woman, regardless of whether this happens through sexuality or physical and spiritual violence. So, if you somehow have a problem, then the shit, but the story will win for us. It is ironic or maybe sad - I think the people will benefit most of this kind of story, the screams that scream that Loudest right now, but I hope there is enough in the game to attract them and just normalize things that are normal.
Printant and his team want the player to think about the feelings in The Last of Us: Part II and touches the fact that this is not a comfort menu. In exactly two weeks we will be able to see what Naughty Dog means. Do not forget to return to the game tips PS4 next week on Friday, June 12th to get our complete rating. In the meantime, you can view three different previews that editor Sammy Barker wrote.
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