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Com2us, 'Magumagu' Kim Hong-gyu's representative established 'Game Corporation'

[Eye News 24 Municipal Reporter] Com2us (Representative Song Jae-joon, Lee) announced 10 days to take strategic investment in the game company (representative Kim Hong-kyu) and secured 40% stake.

The game company is a compilation that invests in various fields such as source IP development, games, and metabus platforms.

Unlike the existing Venture Capital (VC) or the Laurator (AC) supports financial investment and mentoring levels, the game company participates in the business team, as well as the development of business and marketing strategy, It serves as an active startup assistant.

Saviors of Uldum Cinematic Trailer | Hearthstone The company is based on Kim Hong-gyu's leading director, including professional development of career and professional development of career and business officers, and is rapidly competitive in the recent rapid Company Building.

Currently, the game company is a Global Practical Sports Betting Game Developer 'Devhead', a new-bus platform developer that communicates with the own style, and communicates in my own style, according to the participation of the artist's reader, Web Novel Platform Developer 'Story Fountain', steam-based simple, light mini-board-based strategy game developer 'Funny Body Strategy Game Developer' Funs', and a support project for many promising start-up affiliates.

Kim Hong-gyu, a game company, was established in the 2000 Annie Park, and then he was a member of Netmarble and Park, and has won a stroke in the Korean game history through the National Baseball Game 'Maguma-ku'. We are equipped with a rich business know-how and industrial trends that have a rich business know-how and industrial trends that arose development and management.

Com2us explained that the excellent business capabilities, networks, and the competitiveness of the business itself, and the competitiveness of the business itself decided to invest in this investment. As a result of this, Kim Hong-gyu and a variety of partners in the game, and various partners, we believe that it is possible to create a variety of collaborative opportunities to create business synergies as well as industry ecosystem activation.

Especially at this point, in March, Com2us has been expanding its collaboration and expansion of collaborative scope by participating as a joint investor. Com2us is expected to build a powerful multi-party cooperation network to lead the global content and metaverse market, even more than a recent commitment to the metabus business.

Com2us has recently become active investment in various fields such as games, technology, and content, and is leaping to a global comprehensive cultural contents company. In the future, we plan to invest in investment in domestic and overseas promising companies and M & A and strengthen their competitiveness in the global market.

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