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Magic in Games: We are far from the ultimate game

A computer game or computer system game is an electronic game that includes communication with a user interface or input tool-- such as a joystick, controller, keyboard, or motion picking up tool-- to create visual feedback. This responses is shown on a video clip display screen device, such as a Television Set, display, touchscreen, or digital fact headset. Video games are commonly increased with audio comments supplied via speakers or headphones, and in some cases with various other kinds of responses, consisting of haptic innovation. Video games are defined based upon their system, that include arcade video games, console games, and also individual computer (PC) games. More lately, the sector has expanded onto mobile video gaming with smartphones as well as tablet computers, online and enhanced fact systems, as well as remote cloud gaming. Video games are identified right into a vast array of genres based on their kind of gameplay and also function. The initial video clip game models in the 1950s and 1960s are basic extensions of video games making use of video-like output from large room-size computer systems. The very first customer computer game is the arcade video clip game Computer system Room in 1971. In 1972 came the legendary hit gallery game Pong, and the initial home console, the Magnavox Odyssey. The quickly-growing industry dealt with the accident of the North American computer game market in 1983 due to loss of posting control as well as saturation of the market. Complying with the collision, the market matured, controlled by Japanese firms such as Nintendo, Sega, as well as Sony, and also recognized techniques as well as methods around the advancement as well as circulation of video games to stop a comparable collision in the future, lots of which remain to be adhered to. Today, computer game growth requires numerous skills to bring a game to market, consisting of programmers, authors, distributors, retailers, console as well as other third-party suppliers, and other duties. In the 2000s, the core industry fixated AAA games, leaving little room for riskier, speculative games. Coupled with the schedule of the Web and also electronic distribution, this offered area for independent computer game advancement (or indie games) to obtain prestige into the 2010s. Ever since, the industrial importance of the computer game market has been raising. The arising Asian markets and also mobile games on smartphones specifically are changing player demographics in the direction of laid-back video gaming as well as boosting money making by integrating games as a service. As of 2020, the international video game market has actually estimated yearly profits of US$ 159 billion throughout hardware, software program, and solutions. This is 3 times the size of the 2019 international songs sector as well as four times that of the 2019 movie industry.

In video games, you can do almost everything: save the universe, lead a gas station - or also control a goat. However, what sorcerers and witches are concerned, immerse them anywhere, but the game that is really worthy for them will not exist yet. This is at least acacia, an expert for magical video games, with which we talked about their search for the ultimate magic revelation. The ingredients would already be there.

by Harry Potter to Skyrim: It feels rarely magical

Sorcery, potions, supernatural beings - where a fantasy game is being developed, the magic must not be missing. For magician fans like acacia, most of these appearances remain disappointing. She does not understand why the developers treat the magic field so boring, as it would be as much more possible.

Hexen and magicians often occur in games, but then they are usually only fighters with special ranged or summon attacks, just any role-play class like the sword warrior or thief. The magic itself is always treated very superficially. For me, however, magic means getting access to a special world that follows very own rules and that must be kept secret before all others.

The way of life of Magiern comprises a much more areas for acacia, which are rarely treated in video games. The perfect video game magician, however, presents themselves: a villagehex with their own shop or a magician in a Victorian city, which travels through the world to collect ingredients, perform experiments and to use themselves in the magic community. Not only wearing magic hat, but also magically life - With this ideal as a template, acacia has regarded over the years different magic games and discovered many failed, but also many remarkable predecessors.

The Harry Potter games

This franchise, unlike all others, also dealt with fresh areas such as the training of witches and wizards. Unfortunately, the games themselves are too limited by their film template. In contrast to the later parts, where it is only about fighting, I was at least in the early adventure parts - yes, that may be nostalgia - even more exploring the magical world and discovering secret routes. That gives the whole an incredible feeling .

The Sims 4: Kingdom of Magic (Gameplay Extension)

Ja, with the Sims 4 is that one thing. Although it looks magical, but it does not feel magical. Spells are primarily only skills that simplify the need game, ie quasi cheats. The magical world itself is just a small, pretty location, as well as the city park. The basic problem is that the Sims is the wrong stage for magic. It still remains the funny life simulation in the core and that makes it incredibly hard to really take the magical seriously.

The Elder Scrolls 5: Skyrim

SKRIM is a good start, even if Bethesda unfortunately with the acadamy of winter festivals away from the campaign nothing power. Especially if certain quests have never been completed here. But: Even if it is just a small gameplay element, the growing brown forms an absolute highlight for me. Experimenting with ingredients and discovering effects corresponds exactly what I mean. So I can play my Roleplay witch because I have a personal motivation to travel through the world. Skyrim would be a good template for the dream game.

by Potion Craft to Hogwarts Legacy: It s not going far enough

After a long time no new magic video games have been published, developer Niceeplay Games now surprised the players with Potion Craft: Alchemist Simulator , which promptly stormed the Steam charts. Now the magic suddenly stands in focus: her should collect ingredients and brew potions for your clientele. We asked acacia how close this game approaches the ultimate magic game.

Convenient: The basic idea is cool. The actions with the people is fun, even if there are always the same people and problems. The brewing itself may look complicated at first glance, but unfortunately only a mini-game hides, in which the players move with ingredients as roads (high, down, left, right) on a map to the finished soaks. It does not let me experiment or make mistakes, it takes over the whole work. So it simulates that it would be extremely easy to brew potions, and so I do not imagine that .

Magic, Flying, Drinks Brewing - Acacia wishes more magic areas and above all a better gameplay embedding, which in the end also ensures the special feel. Their next hope is the Hogwarts Legacy announced for 2022, which fortunately no longer has to stick to templates, even if acacia makes the sole focus on Hogwarts. She wonders when a game is finally not only part of a part, but the entire magical world. All ingredients together would give the ultimate game.

The ultimate game would be a magician roleplay mmo . The school is the start and then it goes into the world, with one of many professions. You should hide from the non-magical (ie the NPCs) and tear off your tents in the event of reducing your tents. Your own shop, the magical hidden world, the community, life as a magician. I know that too much is and that more modders will be implemented as developers.

But could it be that this game has long been there and we just did not notice? Yin. In fact, the PC game has Citadel: Forged with Fire from 2019, this idea is largely implemented, even if it fails in the technology and on the gameplay according to the mixed reviews. If you have the hope to give up sometime? Acacia does not ask this question.

I m looking forward to all the attempts, even if you do not approach the ideal. Honestly - and that maybe may be a steep statement: the imagination, which may be capable of being able, is infinite while video games are technically limited. Therefore, the perfect game can not exist, but the search then makes fun.

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