Skip to main content

Later whistled Nagelsmann annoyed

Julian Nagelsmann had a real neck after the duel's final whistle in Salzburg (1: 1). It went less about the "communication problems" in the defense that the Bayern Coach first turned out on Wednesday evening, but a referee decision was annoyed in the replay time.

Köhn Box, Müller stands - Oliver whistle

After Kingsley Coman's flank, the Salzburg Keeper Philipp Köhn had the ball a bit awkward straight in front of the feet of Leroy Sané away and was by Thomas Müller - yes what now - something hindered. Exactly, the offensive players on the Fünferline was right passive, did not jump up, did not stop the goalkeeper and had not taken any unnatural attitude with the arms. As soon as Sané had brought the ball six meters in front of the Salzburg gate under control, Referee Oliver decided on foul against Köhn.

Ist die Tür für Sabitzer bei den Bayern doch noch ein Stück offen?! Nagelsmann mit Stellungnahme And brought Nagelsmann in Rage. "There is the multi-coated video assistant referee. Then I'll let the action come to an end and see if the Leroy shoots the ball into only with field players busy gateway. Then the gate is controlled, and if it is a foul, then I pipe off, "said Nagelsmann at the Dazn-Micro and pushed a snappy behind. "So it's just an incredibly bad decision."

Even "malefactors" Müller did not understand the decision of the impartial. "This is an interesting foul of me, hat off. So pardon that," he said after him after his final whistle was played the scene.

Nagelsmann cynical: "Seven meters away, let out for 28 minutes..."

Nagelsmann pointed to a principal handling of the Var based on this scene. "You can not always tell me if there is seven meters away, that you can run the situation for 28 minutes and wave afterwards, because it will be checked anyway anyway. And the situation in the five-meter room without body contact, which will be repeated. That's a wholly one Torchance, "says the Bayern coach.

Comments

Popular posts from this blog

New World Dev Diary Reveals off Cultural Influences on Layout, Tradition and Endgame

Explore the cultures and human beings in a brand-new developer diary video for New World that reveals off the creation and ideas behind some of the video game's areas. We start by getting a look at Ebonscale Reach, in one of the New World endgame zones, getting a peek at what we can anticipate when the video game is released. Part of the setup and also the journey of travelers and their quests in Aeternum is making the world really feel both abundant and also filled with possibility. The ream describes that provided the tradition that says that Aeternum has actually had lots of names and many adventurers with it previously, among the objectives was to encourage a feeling of inquisitiveness regarding who they were. The dream and mystery aspects are intended to have layers and also both stunning areas to be and also take a look at and also layers of darkness and also power in the world too. The group handles this by taking the strange nature of Aeternum and taking motivation fro...

9 difficult videogames that when you dominate you feel like the best player

In video games, an employer is a significant computer-controlled adversary. A fight with a manager personality is generally referred to as a manager battle or employer fight. Employers are typically far stronger than other challengers the player has actually confronted that factor and also winning calls for a higher understanding of the video game s auto mechanics. Employer battles are typically seen at climax factors of certain areas of games, such as at the end of a degree or phase or guarding a certain objective. A miniboss is a boss weaker or much less substantial than the main manager in the exact same area or level, though much more effective than the common opponents and also often dealt with along with them. A superboss (sometimes secret or hidden boss) is usually far more effective than in charges experienced as component of the main video game s plot and also often an optional encounter. A last boss is often the main villain of a game s story and also the loss of that charact...

If you liked The Last of Us, you'll love the official podcast

A podcast is an anecdotal collection of spoken-word electronic sound files that an individual can download and install to an individual gadget for easy listening. Streaming applications as well as podcasting solutions offer a hassle-free and incorporated method to handle a personal usage queue throughout numerous podcast resources and playback gadgets. A podcast collection normally features several reoccuring hosts involved in a discussion about a certain subject or present occasion. Conversation as well as content within a podcast can range from very carefully scripted to entirely improvisated. Podcasts combine elaborate and artistic noise manufacturing with thematic issues ranging from clinical study to slice-of-life journalism. Lots of podcast series offer a connected website with web links and show notes, visitor bios, records, additional sources, commentary, and also a neighborhood forum devoted to reviewing the show's content. The cost to the customer is reduced, with lots of...