Blizzard Entertainment released details of the future hero balance adjustment updates of Overwatch 2 on October 28. The update was announced on November 15. According to the usual, it will be distributed on November 16 in Japan time.
Overwatch 2 is an online match FPS game handled by Blizzard Entertainment. It was released on October 5 as a basic play free title as a sequel to Overwatch, which gained popularity. As a change from the previous work, the existing hero adjustment and the addition of a new hero were carried out. The number of competitors has changed from 6 to 6 to 5 to 5.
This time, the balance adjustment scheduled to be implemented on November 16 will be announced. D.VA/ Maria/Genii/Samba/Details of adjustments for Kirk have been revealed. First, let's take a look at the adjustment of D.VA and Maria, a tank hero:
D.VA ・ The diffusion rate of Fusion Cannon increases from 3.5 to 3.75 ・ Booster impact damage has been reduced from 25 to 15
Maria ・ The duration of the barrier decreases from 2.5 seconds to 2 seconds ・ Cool downtime of barrier increases from 10 seconds to 11 seconds
D.VA is said to be too powerful performance due to the adjustment at the time of release. On the other hand, D.VA before the release did not have sufficient performance than other tanks. This time, it seems that the adjustment will be made with the intention of the intermediate performance.
According to the player opinion about Maria, it was predicted that it would be the weakest tank in the 5 to 5 environment of this work. However, after the release, it was a tank that was difficult to find a breakthrough due to the length of the barrier operating time. It seems that the hero was difficult to deal with because of the strengthening of the firepower due to the accumulation of energy in the barrier. This time, it is expected that Malia itself will be a little difficult for Malia to increase energy accumulation and to damage the opponent.
Subsequently, the adjustments for Samba and Genii, which are the damage hero, are as follows:
Samba
・ The effect of preventing the use of abilities from the hacked opponent decreases from 1.75 seconds to 1.5 seconds ・ It is impossible to cover enemies that last a hack for hack ・ Hack effects are reduced from 40 % to 25 % to the enemies that are continuing
Genii ・ The maximum number of shrike decreases from 30 to 24 ・ Damage to shrike decreases from 29 to 27
The two adjusted this time are the so-called flankers, among the damage systems. Flankers are good at attacking the enemy behind the mobility and the ease of escape. It was said that the damage increase rate of Samba's hacked opponent was too powerful for a flanker. It is said that the other flanker tracer/leap/will be adjusted so that Genii and the firepower after the adjustment will be aligned. In addition, the effect of preventing the use of abilities by Samba's hack is giving excessive stress to players. In addition to the decrease in effectiveness, it will not be possible to overlap the already hacked opponent.
Regarding Genii, it is said that this work, which was 5 to 5, received great benefits. Basically, only one party tank has been reduced, and Genii's weak tanks/sub-tanks have decreased. On the other hand, at the time of the play test, it was not adjusted at the time of release because it was not possible to say that it was a two-line class. Genii is expected to be uniform with other flankers and firepower.
Finally, let's introduce Kirk, the only support hero who adds adjustments:
Kirk ・ The invincible time of goddess decreases from 0.4 seconds to 0.25 seconds
Kirk's goddess is the ability to instantly move to a certain range of allies. It seems that the invincibility time in the de demon is prepared to avoid the moment of instantaneous movement and to avoid dying immediately with a bullet. However, the current invincibility time is a bit too long, so it may be invalidated to the attack aimed at Kirk after instantaneous movement. In this adjustment, a scalpel will enter such a confusing invincible state.
On October 28, the development team explained the hero adjustment policy described above on TwitterS paces. ALEC DAWSON, the lead hero designer of this work, also participated in the broadcast on TwitterS paces. According to him, the development team is currently considering coordinating Due fist and Some. The adjustment will be implemented based on both the player's feedback and the game data.
Overwatch 2 is distributed for free for PC/PlayStation 4/PlayStation 5/Xbox One/Xbox Series X | S/Nintendo Switch for free. The update announced this time will be implemented on November 16, Japan time.
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